Articles

by Delta V, last updated 29 Jul 2012 21:54


I've got a theory...it could be bunnies... (Mostly Harmless - 14 Jul 2012 19:14, updated 18 Jul 2012 12:16)

The daunting power of rewarding audience investment
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Hole in the Head (Delta V - 16 Jul 2012 06:40, updated 18 Jul 2012 03:57)

Singleplayer shooters have a problem depicting machineguns.
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How To Win a Video Game (jbauck - 15 Jul 2012 20:17, updated 18 Jul 2012 03:56)

A game is a competitive activity in which two or more individuals or teams work in opposition to each other, the outcome determined by skill, luck, or some combination of the two.
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'Show Us Your Human Bits': Play and the Shifting Paradigms of Art (drayfish - 09 Jul 2012 04:13, updated 16 Jul 2012 06:23)

Everyone ready for a self-indulgent rant? Because I brought this soapbox in from the car, and they only let you hire out these megaphones for the day. So, ready? Excellent. Testing. Testing. Is this coming across self-righteous enough up the back there? Can you hear me being all judgemental? Okay. Here goes.
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Poetics of Life and Death: Or, why I love Mass Effect 3 (RadThesis - 11 Jul 2012 02:30, updated 12 Jul 2012 03:10)

Poetics of Life and Death: Or, why I love Mass Effect 3
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Dancing About Dancing - the Art of the Joy of Doing (CulturalGeekGirl - 09 Jul 2012 19:55, updated 09 Jul 2012 23:24)

I'm pretty sure humanity as a whole spends more time dancing than they do passively watching dancers. It's not true for everybody, but if you count DDR, Dance Central, sliding across the floor in your socks, jumping up and down at concerts, actual club dancing, traditional hobbyist dancing, and doing the YMCA at weddings… dancing is primarily a participatory art.
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Max Payne 3 Opinions (KitaSaturnyne - 08 Jul 2012 06:30, updated 09 Jul 2012 13:28)

Max Payne 3 arrived for the PC almost three weeks after the console versions. Whether the game was worth the wait is something of a divisive issue amongst Max's fans. While some enjoy the game for what it is, others feel that it's too generic and departs too much from Max Payne's original source material. If you're willing to look past its obvious flaws though, what lies beneath is a beautiful and engaging game with a wonderfully flawed protagonist and a highly detailed but manageable story.
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How the Catalyst and the ME3: EC failed (Strange Aeons - 08 Jul 2012 07:36, updated 09 Jul 2012 04:51)

Part 1: the problem
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On Pyrrhus (Delta V - 27 Jun 2012 05:31, updated 27 Jun 2012 07:27)

"So be it."
- Catalyst, Mass Effect 3
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